import { PmcChatResponseService } from "https://deno.land/x/sptaki@1.2.0/services/PmcChatResponseService.d.ts";
Constructors
Properties
Methods
Should capitalisation be stripped from the message response before sending
Choose a localised message to send the player (different if sender was killed or killed player)
Randomly draw a victim of the the array and return thier details
Choose a type of response based on the weightings in pmc response config
Get locale keys related to the type of response to send (victim/killer)
Get all locale keys that start with pmcresponse-suffix
Convert a victim object into a IUserDialogInfo object
Should capitalisation be stripped from the message response before sending
Should a suffix be appended to the end of the message being sent to player
Not fully implemented yet, needs method of acquiring killers details after raid
For each PMC victim of the player, have a chance to send a message to the player, can be positive or negative