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method QuestController.prototype.acceptQuest
import { QuestController } from "https://deno.land/x/sptaki@1.2.0/controllers/QuestController.d.ts";

Handle QuestAccept event Handle the client accepting a quest and starting it Send starting rewards if any to player and Send start notification if any to player

Parameters

pmcData: IPmcData

Profile to update

Quest accepted

sessionID: string

Session id