import { QuestController } from "https://deno.land/x/sptaki@1.2.0/controllers/QuestController.d.ts";
Handle QuestAccept event Handle the client accepting a quest and starting it Send starting rewards if any to player and Send start notification if any to player
Parameters
pmcData: IPmcData
Profile to update
acceptedQuest: IAcceptQuestRequestData
Quest accepted
Returns
Client response