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method QuestController.prototype.acceptRepeatableQuest
import { QuestController } from "https://deno.land/x/sptaki@1.2.0/controllers/mod.ts";

Handle the client accepting a repeatable quest and starting it Send starting rewards if any to player and Send start notification if any to player

Parameters

pmcData: IPmcData

Profile to update with new quest

Quest being accepted

sessionID: string

Session id

Returns

IItemEventRouterResponse