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interface tables.IBotType.Difficulty
import { type tables } from "https://deno.land/x/sptaki@1.2.0/models/eft/common/mod.ts";
const { Difficulty } = tables.IBotType;

Properties

Aiming: Record<string, string | number | boolean>
Boss: Record<string, string | number | boolean>
Change: Record<string, string | number | boolean>
Core: Record<string, string | number | boolean>
Cover: Record<string, string | number | boolean>
Grenade: Record<string, string | number | boolean>
Hearing: Record<string, string | number | boolean>
Lay: Record<string, string | number | boolean>
Look: Record<string, string | number | boolean>
Mind: Record<string,
| string
| number
| boolean
| string[]
>
Move: Record<string, string | number | boolean>
Patrol: Record<string, string | number | boolean>
Scattering: Record<string, string | number | boolean>
Shoot: Record<string, string | number | boolean>