Skip to main content
Module

x/stream_audio_fingerprint/lib/fft.ts

Audio landmark fingerprinting in JavaScript
Latest
File
// Original from: https://www.nayuki.io/page/free-small-fft-in-multiple-languages// Modified by Chris Cannam: https://code.soundsoftware.ac.uk/projects/js-dsp-test/repository/entry/fft/nayuki-obj/fft.js
/* * Free FFT and convolution (JavaScript) * * Copyright (c) 2014 Project Nayuki * http://www.nayuki.io/page/free-small-fft-in-multiple-languages * * (MIT License) * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * - The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * - The Software is provided "as is", without warranty of any kind, express or * implied, including but not limited to the warranties of merchantability, * fitness for a particular purpose and noninfringement. In no event shall the * authors or copyright holders be liable for any claim, damages or other * liability, whether in an action of contract, tort or otherwise, arising from, * out of or in connection with the Software or the use or other dealings in the * Software. * * Original slightly restructured by Chris Cannam, cannam@all-day-breakfast.com * Restructured again to use the Typescript variant by Lucas Polito, https://github.com/lpolito * Typescript from: https://www.nayuki.io/res/free-small-fft-in-multiple-languages/fft.ts */
/* * Construct an object for calculating the discrete Fourier transform (DFT) of size n, where n is a power of 2. */class FFTNayuki { private readonly n: number private readonly levels: number private readonly cosTable: number[] private readonly sinTable: number[] public spectrum: number[] public peakBand = 0 public peak = 0
/** * @param n Buffer size. */ constructor (n: number) { this.n = n
this.levels = -1 for (let i = 0; i < 32; i++) { if (1 << i === n) { this.levels = i // Equal to log2(n) } } if (this.levels === -1) { throw Error('Length is not a power of 2') }
// Trigonometric tables this.cosTable = new Array(n / 2) this.sinTable = new Array(n / 2) for (let i = 0; i < n / 2; i++) { this.cosTable[i] = Math.cos(2 * Math.PI * i / n) this.sinTable[i] = Math.sin(2 * Math.PI * i / n) }
this.spectrum = new Array(n / 4) }
/* * Computes the discrete Fourier transform (DFT) of the given complex vector, storing the result back into the vector. * The vector's length must be equal to the size n that was passed to the object constructor, and this must be a power of 2. Uses the Cooley-Tukey decimation-in-time radix-2 algorithm. */ public forward (real: number[]|Float64Array, imag: number[]|Float64Array): void { // Bit-reversed addressing permutation for (let i = 0; i < this.n; i++) { const j: number = reverseBits(i, this.levels) if (j > i) { let temp: number = real[i] real[i] = real[j] real[j] = temp temp = imag[i] imag[i] = imag[j] imag[j] = temp } }
// Cooley-Tukey decimation-in-time radix-2 FFT for (let size = 2; size <= this.n; size *= 2) { const halfsize: number = size / 2 const tablestep: number = this.n / size for (let i = 0; i < this.n; i += size) { for (let j = i, k = 0; j < i + halfsize; j++, k += tablestep) { const l: number = j + halfsize const tpre: number = real[l] * this.cosTable[k] + imag[l] * this.sinTable[k] const tpim: number = -real[l] * this.sinTable[k] + imag[l] * this.cosTable[k] real[l] = real[j] - tpre imag[l] = imag[j] - tpim real[j] += tpre imag[j] += tpim } } }
this.calculateSpectrum(real, imag)
// Returns the integer whose value is the reverse of the lowest 'bits' bits of the integer 'x'. function reverseBits (x: number, bits: number): number { let y = 0 for (let i = 0; i < bits; i++) { y = (y << 1) | (x & 1) x >>>= 1 } return y } }
private calculateSpectrum (real: number[]|Float64Array, imag: number[]|Float64Array): void { // Should this be 4 / buffersize? const bSi = 4 / this.n let mag
for (let i = 0, N = this.n / 4; i < N; i++) { mag = bSi * Math.sqrt(real[i] ** 2 + imag[i] ** 2)
if (mag > this.peak) { this.peakBand = i this.peak = mag }
this.spectrum[i] = mag } }}
export default FFTNayuki