import { Box3 } from "https://deno.land/x/threejs_4_deno@v121/src/Three.d.ts";
Methods
applyMatrix4(matrix: Matrix4): this
clampPoint(point: Vector3, target: Vector3): Vector3
clone(): this
containsBox(box: Box3): boolean
containsPoint(point: Vector3): boolean
distanceToPoint(point: Vector3): number
deprecated
empty(): anyexpandByObject(object: Object3D): this
expandByPoint(point: Vector3): this
expandByScalar(scalar: number): this
expandByVector(vector: Vector3): this
getBoundingSphere(target: Sphere): Sphere
getParameter(point: Vector3, target: Vector3): Vector3
intersectsBox(box: Box3): boolean
intersectsPlane(plane: Plane): boolean
intersectsSphere(sphere: Sphere): boolean
intersectsTriangle(triangle: Triangle): boolean
isEmpty(): boolean
deprecated
isIntersectionBox(b: any): anydeprecated
isIntersectionSphere(s: any): anymakeEmpty(): this
setFromArray(array: ArrayLike<number>): this
setFromBufferAttribute(bufferAttribute: BufferAttribute): this
setFromCenterAndSize(center: Vector3, size: Vector3): this
setFromObject(object: Object3D): this
setFromPoints(points: Vector3[]): this