import { Frustum } from "https://deno.land/x/threejs_4_deno@v121/src/Three.js";
Frustums are used to determine what is inside the camera's field of view. They help speed up the rendering process.
Properties
planes: Plane[]
Array of 6 vectors.
Methods
clone(): this
containsPoint(point: Vector3): boolean
intersectsBox(box: Box3): boolean
intersectsObject(object: Object3D): boolean
intersectsSphere(sphere: Sphere): boolean
intersectsSprite(sprite: Sprite): boolean
setFromProjectionMatrix(m: Matrix4): this