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Module

x/threejs_4_deno/src/Three.js>MeshToonMaterial

A simple transformation of three.js for use within a Deno workflow
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class MeshToonMaterial
extends Material
import { MeshToonMaterial } from "https://deno.land/x/threejs_4_deno@v121/src/Three.js";

Constructors

new
MeshToonMaterial(parameters?: MeshToonMaterialParameters)

Properties

alphaMap: Texture | null
aoMap: Texture | null
aoMapIntensity: number
bumpMap: Texture | null
bumpScale: number
color: Color
defines: { [key: string]: any; }
displacementBias: number
displacementMap: Texture | null
displacementScale: number
emissive: Color
emissiveIntensity: number
emissiveMap: Texture | null
gradientMap: Texture | null
lightMap: Texture | null
lightMapIntensity: number
map: Texture | null
morphNormals: boolean
morphTargets: boolean
normalMap: Texture | null
normalMapType: NormalMapTypes
normalScale: Vector2
skinning: boolean
type: string
wireframe: boolean
wireframeLinecap: string
wireframeLinejoin: string
wireframeLinewidth: number