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x/threejs_4_deno/src/core/BufferGeometry.d.ts

A simple transformation of three.js for use within a Deno workflow
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import * as threejs4Deno from "https://deno.land/x/threejs_4_deno@v121/src/core/BufferGeometry.d.ts";

Classes

This is a superefficent class for geometries because it saves all data in buffers. It reduces memory costs and cpu cycles. But it is not as easy to work with because of all the necessary buffer calculations. It is mainly interesting when working with static objects.