import { default } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/shaders/ShaderLib/shadow_vert.glsl.js";
type
`
#include <common>
#include <fog_pars_vertex>
#include <shadowmap_pars_vertex>
void main() {
#include <begin_vertex>
#include <project_vertex>
#include <worldpos_vertex>
#include <beginnormal_vertex>
#include <morphnormal_vertex>
#include <skinbase_vertex>
#include <skinnormal_vertex>
#include <defaultnormal_vertex>
#include <shadowmap_vertex>
#include <fog_vertex>
}
`