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Module

x/threejs_4_deno/src/renderers/webgl/WebGLState.d.ts>WebGLDepthBuffer

A simple transformation of three.js for use within a Deno workflow
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class WebGLDepthBuffer
import { WebGLDepthBuffer } from "https://deno.land/x/threejs_4_deno@v121/src/renderers/webgl/WebGLState.d.ts";

Constructors

new
WebGLDepthBuffer()

Methods

reset(): void
setClear(depth: number): void
setFunc(depthFunc: DepthModes): void
setLocked(lock: boolean): void
setMask(depthMask: boolean): void
setTest(depthTest: boolean): void