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Module

x/xstate/src/StateMachine.ts>StateMachine#transition

State machines and statecharts for the modern web.
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method StateMachine.prototype.transition
import { StateMachine } from "https://deno.land/x/xstate@xstate%405.0.0-beta.13/src/StateMachine.ts";

Determines the next state given the current state and received event. Calculates a full macrostep from all microsteps.

Parameters

optional
state: State<TContext, TEvent, TResolvedTypesMeta> | StateValue = [UNSUPPORTED]

The current State instance or state value

event: TEvent

The received event

optional
actorCtx: ActorContext<TEvent, State<TContext, TEvent, any>>

Returns

State<TContext, TEvent, TResolvedTypesMeta>