Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- fetch_event_streamA tiny (736b) utility for Server Sent Event (SSE) streaming via `fetch` and Web Streams API
- fetch_event_adapterDispatches global fetch events using Deno's native http server.
- exotA cross-runtime TypeScript framework for building modern server applications.
- eventsourceserver📨 EventSource server for Deno
- eszip2goA basic web server that renders the eszip bundle of the requested module.
- duck_web_frameworkA Deno express-like HTTP server
- dserve[WIP]Serve your local file on HTTP right away ⚡️
- docuraptorDocuraptor is a JS/TS documentation generator and server
- doaA middleware framework for Deno's http serve🦕. Transplanted from Koa with ❤️
- dndServer-side GitHub Flavored Markdown rendering for Deno
- dittorm[WIP] A Deno ORM for MySQL, SQLite, PostgreSQL, MongoDB, GitHub and serverless service like Deta, InspireCloud, CloudBase, LeanCloud.
- discord_appDefine and serve Discord application commands.
- dftpsDFtpS is an FTP server on Deno
- dewyDewy(dǝw-y) is a minimalist HTTP server framework with a small codebase, utilizing built-in URLPattern for efficient routing.
- deserveA simple, light weight, blazingly Fast server library for Deno
- denverA static web server for deno platform
- denootWeb server for Deno. Easily route HTTP requests with Denoot http-server.
- denoliverA simple, dependency free static file server for Deno with possibly the worst name ever.
- denolivekitJS Server SDK to LiveKit
- denocraftA library to control special structures on the ReplCraft Minecraft server
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.