Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- worker_typesDeno-compatible types for service workers and Cloudflare workers
- verseA lightweight tool for serving http built on top of the Deno standard library.
- valveSteamy is a library made to help interact with Valve's REST APIs for their various games and services by providing easy asynchronous functions to call them, along with a key manager, and type checking to boot.
- tunerService Configurator for Deno
- trypoxylusDeno based service engine
- timsTextual display of millisecond durations and in several languages.
- teleportDeno.Listener as a service
- swdevNo bundle frontend by service-worker
- strawmanA Deno-based service virtualization solution
- steamySteamy is a library made to help interact with Valve's REST APIs for their various games and services by providing easy asynchronous functions to call them, along with a key manager, and type checking to boot.
- statebacked_tokenUtilities to create end-user authentication tokens for the State Backed XState backend as a service
- statebacked_machine_defMachine definition helpers for the StateBacked.dev XState backend as a service
- statebacked_machineMachine definition helpers for the StateBacked.dev XState backend as a service
- statebacked_clientJS client for the StateBacked.dev XState backend as a service
- smplyCLI for the StateBacked.dev XState backend as a service
- psjoinJoin several promises
- pekommunityCommunity-made external dependency/service modules for Peko
- offgrid_htmxHTMX Service Worker component
- offgrid_handlebarsHandlebars template Engine for Offgrid Service Worker
- offgrid_engineView Engine for Offgrid Service Worker
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.