Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- deno_modA collection of modules written in TypeScript for common Deno programming tasks.
- deno_mock_fetchDeno mock fetch implementation
- deno_mockA simulation data generator
- deno_mochaAn intuitive implementation of a BDD-style Deno.test wrapper
- deno_minimist💾 Parses command line arguments. Port & rewrite of the node library minimist
- deno_midiA Deno wrapper for the RtMidi C++ library that provides realtime MIDI I/O
- deno_mecab🇯🇵 Analyze Japanese from Deno with MeCab
- deno_maylilyA changed copy of Maylily a distributable, serverless, and customizable unique ID generator based on Snowflake.
- deno_machine_idUnique machine (desktop) id (no admin privileges required)
- deno_lysutilVarious small utilities by Lyssieth, for Deno.
- deno_lp_apiDeno Liveperson API
- deno_loki_handlerLoki logger for deno!
- deno_logLightweight logger with an extensible configuration 🦕
- deno_lodashProvides lodash for Deno
- deno_kv_http🦕 Deno KV HTTP wrapper.
- deno_kv_collectionsTurn Deno KV into your own document database!
- deno_kv_authHigh-level OAuth 2.0 powered by Deno KV.
- deno_kv_adminAbout A web interface for Deno KV
- deno_krokideno encode-diagram library from Kroki
- deno_koishiNo description
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.