Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- collatzFunctions related to the Collatz/Syracuse/3N+1 problem.
- colibriSmall library for prototyping websites on Deno
- colepioSimple Deno module which allows easy creation of CLI's.
- coingeckoapiThe nodejs api library for accessing coingecko api v3 , develop with typescript
- coingecko_deno_clientCoinGecko API client library for Deno with zero dependencies.
- coincheckCoincheck API Client
- coinbaseUniversal Coinbase API client
- cogitoa functional AI agent framework "cogito"
- coffeeDeno Configuration
- coep_middlewareHTTP cross-origin embedder policy(COEP) middleware
- coding_challenge_graderNo description
- codeview🦕 Deno Coverage Webview Reporter
- codeupA CLI tool by @codemonument named "codeup" to manage Portable VSCode installations (currently for windows only)
- codespace_urlGet the Github Codespace URL of a forwarded port. 🦕
- coderData encoder and decoder that cares about data types.
- codepoint_iteratorFast uint8array to utf-8 codepoint iterator for streams and array buffers by @okikio & @jonathantneal
- codemirrordeno fork of codemirror-next
- codemNo description
- codegenCode generate api routes for any platform. Generate mocks for development routes with ease. 🦕
- codecov_pipelineA ready-to-use CI/CD Pipeline that uploads coverage to Codecov ☂️
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.