Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- codecthe library to encode and decode javascript data for data transmission over the internet
- code_contract_denoTiny code contract programming utility for Deno
- code_compareNo description
- codeNo description
- cocliA ligthweight git commit prompt system to ensure readable and descriptive commit for Deno 🌱🚀
- cocktaildbTheCocktailDB API client for Deno.
- cockatiel🐦 A resilience and fault-handling library. Supports Backoffs, Retries, Circuit Breakers, Timeouts, Bulkhead Isolation, and Fallbacks.
- cobblestoneServer for Minecraft Classic 0.30 written in Deno
- cobainA (micro) web-framework for Deno. Utilizing function composition and proxies to create a cohesive and fluent web-framework.
- coa_utilsNo description
- cnpj🇧🇷 Format, validate and generate CNPJ numbers in Node & Deno
- cn_and_twProvides basic functions for bidirectional conversion between Simplified and Traditional Chinese.<br>提供简体与繁体双向转换基础函数。<br>提供簡體與繁體雙向轉換基礎函數。
- cn2tw<en_us>Translate file content from Simplified Chinese to Traditional Chinese.</en_us> <zh_cn>翻译文件中的简体中文到繁体中文。</zh_cn> <zh_tw>翻譯文件中的簡體中文到繁體中文。</zh_tw>
- cmpCmp module.
- cmdrA simple module to parse CLI arguments, flags and options for Deno.
- clyA tiny solution for creating tiny command line applications with Deno. Zero third-party dependencies!
- clubhouse_apiclubhouse.io api wrapper for deno.
- cloudshipDeno scripts for building, testing, publishing, and deploying infrastructure from repositories
- cloudseedDeno scripts and tools for building, packaging, deploying, and publishing libraries and apps from repositories.
- cloudlinkA Cloudlink client written in Typescript.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.