Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- sqsAmazon SQS for Deno
- gpt_2_3_tokenizerGPT-2/3 tokenizer based on @latitudegames/GPT-3-Encoder that works in the browser and Deno
- fresh_flowbiteFlowbite plugin for Deno Fresh
- memoizyPowerful memoization library for deno
- pathbetter path handling for Deno
- iniAn ini parser/serializer in TypeScript for the Deno runtime
- dpx📦 CLI to run a Deno package without installing it (like npx for Deno)
- slugDeno library for converting arbitrary strings into valid slugs
- mailgunThis simple and lightweight Deno package allows you to easily send emails using the Mailgun API!
- markdownDeno Markdown module forked from https://github.com/ts-stack/markdown/tree/bb47aa8e625e89e6aa84f49a98536a3089dee831
- google_datastoreA set of APIs that allow interfacing to Google Datastore on GCP from Deno.
- nhttpAn Simple web-framework for Deno and Friends.
- hextoolsConvert from ArrayBuffer to hexadecimal and viceversa in Deno.
- skia_canvasFast HTML Canvas API implementation for Deno using Google Skia
- momentumMomentum is an open-source framework for building server-side Deno applications in TypeScript. It provides the paradigms and design patterns to guide developers to create robust, scalable, and enterprise-grade applications.
- fastroFull Stack Framework for Deno, TypeScript, Preact JS and Tailwind CSS
- elasticsearchElasticsearch Client for Deno Runtime
- debuglogDebugging utility for deno. Ported from https://npmjs.com/debug
- zstd_wasmZstandard for browser, Node.js and Deno
- league_dataA Deno (and Node) library which provides official League of Legends game data and static content links.
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.