Deno Third Party Modules
deno.land/x is a hosting service for Deno scripts. It caches releases of open-source modules stored on GitHub and serves them at an easy-to-remember domain.
Deno can import modules from any location on the web, like GitHub, a personal webserver, or a CDN like esm.sh, Skypack, jspm.io or jsDelivr.
To make it easier to consume third party modules Deno provides some built in tooling like deno info
and deno doc
.
- pastedenoUniversal Pastebin client for Deno/Node
- pasteboardmacOS Pasteboard bindings for Deno
- password_checkerPassword checking module for Deno🦕
- pass_cli_wrapperA very crappy tiny Deno script for accessing secrets in a password-store via the pass CLI.
- seedRandom seed generator for Deno
- parsec🌌 Tiny body parser for Deno. Port of the milliparsec library.
- parseargsMigrated to https://github.com/denoland/deno_std
- parse_vk_paramsValidator of VK launch params for Deno.
- parse5Ported from inikulin/parse5 but for Deno.
- parry👷🏽♂️ Run deno functions in WebWorkers
- pargsPort of https://github.com/RazrFalcon/pico-args to Deno
- param_namesUtility module for method parameter name extraction usually can be used in decorators.
- papyrusLightweight, modular JSON logger for `Deno` with support for external formatters and transports.
- panoptesA simple array and object watcher function for Deno. Written in TypeScript.
- panicFunctional way of throwing errors in Deno
- pangeaPangea is a static site generator built with Deno and the React.
- pane🖼️ A deno module providing bindings for cross-platform windowing
- pamplemoussehierarchical config for deno with support for layering and environment variables
- paleontologistScientist-like module for Deno in TypeScript
- pakoRepublished for Deno. Original: https://www.npmjs.com/package/pako
Q&A
How do I use modules on deno.land/x?
The basic format of code URLs is https://deno.land/x/IDENTIFIER@VERSION/FILE_PATH
. If you leave out the version it will be defaulted to the most recent version released for the module.
Can I find functionality built-in to Deno here?
No, the built-in runtime is documented on deno doc and in the manual. See /std for the standard modules.
I am getting a warning when importing from deno.land/x!
deno.land/x warns you when you are implicitly importing the latest version of a module (when you do not explicitly specify a version). This is because it can be unsafe to not tag dependencies. To get rid of the warning, explicitly specify a version.
Can I edit or remove a module on deno.land/x?
Module versions are persistent and immutable. It is thus not possible to edit or delete a module (or version), to prevent breaking programs that rely on this module. Modules may be removed if there is a legal reason to do (for example copyright infringement).
A module is name-squatting or its just made as a joke, can I have it?
Name squatting is not allowed on the deno.land/x/. If you feel that a module is not currently usable, has not been legitimately under development for more than 90 days, and you have a concrete proposal to publish a well-maintained module in its place, please contact support.