// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license. /** * Higher level API for dealing with OS signals. * * @module */ import { MuxAsyncIterator } from "../async/mux_async_iterator.ts"; import { deferred } from "../async/deferred.ts"; export type Disposable = { dispose: () => void }; /** * Generates an AsyncIterable which can be awaited on for one or more signals. * `dispose()` can be called when you are finished waiting on the events. * * Example: * * ```ts * import { signal } from "./mod.ts"; * * const sig = signal("SIGUSR1", "SIGINT"); * setTimeout(() => {}, 5000); // Prevents exiting immediately * * for await (const _ of sig) { * console.log("interrupt or usr1 signal received"); * } * * // At some other point in your code when finished listening: * sig.dispose(); * ``` * * @param signals - one or more signals to listen to */ export function signal( ...signals: [Deno.Signal, ...Deno.Signal[]] ): AsyncIterable & Disposable { const mux = new MuxAsyncIterator(); if (signals.length < 1) { throw new Error( "No signals are given. You need to specify at least one signal to create a signal stream.", ); } const streams = signals.map(createSignalStream); streams.forEach((stream) => { mux.add(stream); }); // Create dispose method for the muxer of signal streams. const dispose = () => { streams.forEach((stream) => { stream.dispose(); }); }; return Object.assign(mux, { dispose }); } function createSignalStream( signal: Deno.Signal, ): AsyncIterable & Disposable { let streamContinues = deferred(); const handler = () => { streamContinues.resolve(true); }; Deno.addSignalListener(signal, handler); const gen = async function* () { while (await streamContinues) { streamContinues = deferred(); yield undefined; } }; return Object.assign(gen(), { dispose() { streamContinues.resolve(false); Deno.removeSignalListener(signal, handler); }, }); }