import * as canvas from "https://deno.land/x/canvas@v1.1.3/types.ts";
Interfaces
An opaque object describing a gradient. It is returned by the methods CanvasRenderingContext2D.createLinearGradient() or CanvasRenderingContext2D.createRadialGradient(). | |
An opaque object describing a pattern, based on an image, a canvas, or a video, created by the CanvasRenderingContext2D.createPattern() method. | |
The CanvasRenderingContext2D export interface, part of the Canvas API, provides the 2D rendering context for the drawing surface of a element. It is used for drawing shapes, text, images, and other objects. | |
Represents the set of enum values. | |
Represents a single member of an enum. | |
CanvasKit is built with Emscripten and Embind. Embind adds the following methods to all objects that are exposed with it. | |
See GrContext.h for more on this class. | |
A constructor for making an ImageData that is compatible with the Canvas2D emulation code. | |
This object is a wrapper around a pointer to some memory on the WASM heap. The type of the pointer was determined at creation time. | |
TODO(kjlubick) Make this API return Float32Arrays | |
See SkM44.h for more details. | |
See Paragraph.h for more information on this class. This is only available if Paragraph has been compiled in. | |
See SkParticleEffect.h for more details. | |
A simple wrapper around SkTextBlob and the simple Text Shaper. | |
See SkAnimatedImage.h for more information on this class. | |
See SkCanvas.h for more information on this class. | |
Represents a blob of memory. See SkData.h for more on this class. | |
See SkFont.h for more on this class. | |
See SkFontMgr.h for more details | |
See SkImage.h for more information on this class. | |
See SkPaint.h for more information on this class. | |
See SkPath.h for more information on this class. | |
See SkPicture.h for more information on this class. | |
See SkRuntimeEffect.h for more details. | |
See SkVertices.h for more on this class. | |
Options used for SkPath.stroke(). If an option is omitted, a sensible default will be used. | |
Options for configuring a WebGL context. If an option is omitted, a sensible default will be used. These are defined by the WebGL standards. |
Type Aliases
Part of the Canvas2D emulation code | |
See SkColorFilter.h for more on this class. The objects are opaque. | |
See SkImageFilter.h for more on this class. The objects are opaque. | |
See SkMaskFilter.h for more on this class. The objects are opaque. | |
See SkPathEffect.h for more on this class. The objects are opaque. | |
See SkShader.h for more on this class. The objects are opaque. | |
See SkTextBlob.h for more on this class. The objects are opaque. | |
See SkTypeface.h for more on this class. The objects are opaque. |