import { type ShaderFactory } from "https://deno.land/x/canvas@v1.4.2/mod.ts";
For more information, see SkShaders.h.
Methods
Returns a shader that combines the given shaders with a BlendMode.
Returns a shader with a given color and colorspace.
Returns a shader with Perlin Fractal Noise. See SkPerlinNoiseShader.h for more details
Returns a shader that generates a linear gradient between the two specified points. See SkGradientShader.h for more.
Returns a shader that generates a radial gradient given the center and radius. See SkGradientShader.h for more.
Returns a shader that generates a sweep gradient given a center. See SkGradientShader.h for more.
Returns a shader with Perlin Turbulence. See SkPerlinNoiseShader.h for more details
Returns a shader that generates a conical gradient given two circles. See SkGradientShader.h for more.