import { PhysicsRectangle } from "https://deno.land/x/caviar@2.0.0/src/entities/physics/mod.ts";
Methods
applyForce(force: Vector | IVectorLike): void
setAlpha(a: number): void
setAngularVelocity(velocity: number): void
setFill(c: RGBA | string): void
setVelocity(velocity: Vector | IVectorLike): void