function loadTextureimport { loadTexture } from "https://deno.land/x/caviar@2.4.1/src/renderers/webgl/util.ts"; loadTexture(gl: WebGL2RenderingContext,image: HTMLImage | FrameBuffer,level?,internalFormat?,border?,srcFormat?,srcType?,)Parametersgl: WebGL2RenderingContextimage: HTMLImage | FrameBufferoptionallevel = [UNSUPPORTED]optionalinternalFormat = [UNSUPPORTED]optionalborder = [UNSUPPORTED]optionalsrcFormat = [UNSUPPORTED]optionalsrcType = [UNSUPPORTED]