import * as caviar from "https://deno.land/x/caviar@2.6.2/deps.ts";
Classes
Represents an opaque buffer object storing data such as vertices or colors. | |
This is the parent interface for all WebGL resource objects. | |
Combination of two compiled WebGLShaders consisting of a vertex shader and a fragment shader (both written in GLSL). | |
Provides an interface to the OpenGL ES 2.0 graphics rendering context for the drawing surface of a dwm window. | |
Can either be a vertex or a fragment shader. A WebGLProgram requires both types of shaders. | |