import { TransformMatrix } from "https://deno.land/x/caviar@2.6.4/src/math/matrices/mod.ts";
Methods
applyInverse(): Vector
x: number,
y: number,
output?: Vector,
applyITRS(): TransformMatrix
x: number,
y: number,
rotation: number,
scaleX: number,
scaleY: number,
copyFromArray(src: number[]): TransformMatrix
copyToArray(dest: number[]): number[]
decomposeMatrix(): IDecomposed
getCSSMatrix(): string
getX(x: number, y: number): number
getXRound(): number
x: number,
y: number,
round?,
getY(x: number, y: number): number
getYRound(): number
x: number,
y: number,
round?,
multiply(rhs: TransformMatrix, out?: TransformMatrix): TransformMatrix
rotate(angle: number): TransformMatrix
scale(x: number, y: number): TransformMatrix
setTransform(): TransformMatrix
a: number,
b: number,
c: number,
d: number,
tx: number,
ty: number,
transform(): TransformMatrix
a: number,
b: number,
c: number,
d: number,
tx: number,
ty: number,
transformPoint(): IVectorLike
x: number,
y: number,
point?: IVectorLike,
translate(x: number, y: number): TransformMatrix