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Module

x/daybreak/src/wgpu/mod.ts>WGPULimits

[WIP] WebGPU API implementation for Deno, built using Dawn with FFI.
Latest
interface WGPULimits
import { type WGPULimits } from "https://deno.land/x/daybreak@0.1.2/src/wgpu/mod.ts";

Properties

maxTextureDimension1D: number
maxTextureDimension2D: number
maxTextureDimension3D: number
maxTextureArrayLayers: number
maxBindGroups: number
maxDynamicUniformBuffersPerPipelineLayout: number
maxDynamicStorageBuffersPerPipelineLayout: number
maxSampledTexturesPerShaderStage: number
maxSamplersPerShaderStage: number
maxStorageBuffersPerShaderStage: number
maxStorageTexturesPerShaderStage: number
maxUniformBuffersPerShaderStage: number
maxUniformBufferBindingSize: number
maxStorageBufferBindingSize: number
minUniformBufferOffsetAlignment: number
minStorageBufferOffsetAlignment: number
maxVertexBuffers: number
maxVertexAttributes: number
maxVertexBufferArrayStride: number
maxInterStageShaderComponents: number
maxComputeWorkgroupStorageSize: number
maxComputeInvocationsPerWorkgroup: number
maxComputeWorkgroupSizeX: number
maxComputeWorkgroupSizeY: number
maxComputeWorkgroupSizeZ: number
maxComputeWorkgroupsPerDimension: number