import { WGPURenderBundleEncoder } from "https://deno.land/x/daybreak@v0.0.6/src/wgpu/mod.ts";
Constructors
new
WGPURenderBundleEncoder(ptr: Deno.UnsafePointer)Methods
draw(): void
vertexCount: number,
instanceCount: number,
firstVertex: number,
firstInstance: number,
drawIndexed(): void
indexCount: number,
instanceCount: number,
firstIndex: number,
baseVertex: number,
firstInstance: number,
drawIndexedIndirect(indirectBuffer: wgpu.WGPUBuffer, indirectOffset: number): void
drawIndirect(indirectBuffer: wgpu.WGPUBuffer, indirectOffset: number): void
finish(descriptor: wgpu.WGPURenderBundleDescriptor): wgpu.WGPURenderBundle
insertDebugMarker(markerLabel: string): void
popDebugGroup(): void
pushDebugGroup(groupLabel: string): void
setBindGroup(): void
groupIndex: number,
group: wgpu.WGPUBindGroup,
dynamicOffsetCount: number,
dynamicOffsets: Uint32Array,
setIndexBuffer(): void
buffer: wgpu.WGPUBuffer,
format: wgpu.WGPUIndexFormat,
offset: number,
size: number,
setLabel(label: string): void
setPipeline(pipeline: wgpu.WGPURenderPipeline): void
setVertexBuffer(): void
slot: number,
buffer: wgpu.WGPUBuffer,
offset: number,
size: number,