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x/deno/core/resources.rs

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// Copyright 2018-2022 the Deno authors. All rights reserved. MIT license.
// Think of Resources as File Descriptors. They are integers that are allocated// by the privileged side of Deno which refer to various rust objects that need// to be persisted between various ops. For example, network sockets are// resources. Resources may or may not correspond to a real operating system// file descriptor (hence the different name).
use crate::error::bad_resource_id;use crate::error::not_supported;use crate::ZeroCopyBuf;use anyhow::Error;use futures::Future;use std::any::type_name;use std::any::Any;use std::any::TypeId;use std::borrow::Cow;use std::collections::BTreeMap;use std::iter::Iterator;use std::pin::Pin;use std::rc::Rc;
/// Returned by resource read/write/shutdown methodspub type AsyncResult<T> = Pin<Box<dyn Future<Output = Result<T, Error>>>>;
/// All objects that can be store in the resource table should implement the/// `Resource` trait./// TODO(@AaronO): investigate avoiding alloc on read/write/shutdownpub trait Resource: Any + 'static { /// Returns a string representation of the resource which is made available /// to JavaScript code through `op_resources`. The default implementation /// returns the Rust type name, but specific resource types may override this /// trait method. fn name(&self) -> Cow<str> { type_name::<Self>().into() }
/// Resources may implement `read()` to be a readable stream fn read(self: Rc<Self>, buf: ZeroCopyBuf) -> AsyncResult<usize> { Box::pin(async move { let (nread, _) = self.read_return(buf).await?; Ok(nread) }) }
fn read_return( self: Rc<Self>, _buf: ZeroCopyBuf, ) -> AsyncResult<(usize, ZeroCopyBuf)> { Box::pin(futures::future::err(not_supported())) }
/// Resources may implement `write()` to be a writable stream fn write(self: Rc<Self>, _buf: ZeroCopyBuf) -> AsyncResult<usize> { Box::pin(futures::future::err(not_supported())) }
/// Resources may implement `shutdown()` for graceful async shutdowns fn shutdown(self: Rc<Self>) -> AsyncResult<()> { Box::pin(futures::future::err(not_supported())) }
/// Resources may implement the `close()` trait method if they need to do /// resource specific clean-ups, such as cancelling pending futures, after a /// resource has been removed from the resource table. fn close(self: Rc<Self>) {}}
impl dyn Resource { #[inline(always)] fn is<T: Resource>(&self) -> bool { self.type_id() == TypeId::of::<T>() }
#[inline(always)] #[allow(clippy::needless_lifetimes)] pub fn downcast_rc<'a, T: Resource>(self: &'a Rc<Self>) -> Option<&'a Rc<T>> { if self.is::<T>() { let ptr = self as *const Rc<_> as *const Rc<T>; Some(unsafe { &*ptr }) } else { None } }}
/// A `ResourceId` is an integer value referencing a resource. It could be/// considered to be the Deno equivalent of a `file descriptor` in POSIX like/// operating systems. Elsewhere in the code base it is commonly abbreviated/// to `rid`.// TODO: use `u64` instead?pub type ResourceId = u32;
/// Map-like data structure storing Deno's resources (equivalent to file/// descriptors).////// Provides basic methods for element access. A resource can be of any type./// Different types of resources can be stored in the same map, and provided/// with a name for description.////// Each resource is identified through a _resource ID (rid)_, which acts as/// the key in the map.#[derive(Default)]pub struct ResourceTable { index: BTreeMap<ResourceId, Rc<dyn Resource>>, next_rid: ResourceId,}
impl ResourceTable { /// Inserts resource into the resource table, which takes ownership of it. /// /// The resource type is erased at runtime and must be statically known /// when retrieving it through `get()`. /// /// Returns a unique resource ID, which acts as a key for this resource. pub fn add<T: Resource>(&mut self, resource: T) -> ResourceId { self.add_rc(Rc::new(resource)) }
/// Inserts a `Rc`-wrapped resource into the resource table. /// /// The resource type is erased at runtime and must be statically known /// when retrieving it through `get()`. /// /// Returns a unique resource ID, which acts as a key for this resource. pub fn add_rc<T: Resource>(&mut self, resource: Rc<T>) -> ResourceId { let resource = resource as Rc<dyn Resource>; let rid = self.next_rid; let removed_resource = self.index.insert(rid, resource); assert!(removed_resource.is_none()); self.next_rid += 1; rid }
/// Returns true if any resource with the given `rid` exists. pub fn has(&self, rid: ResourceId) -> bool { self.index.contains_key(&rid) }
/// Returns a reference counted pointer to the resource of type `T` with the /// given `rid`. If `rid` is not present or has a type different than `T`, /// this function returns `None`. pub fn get<T: Resource>(&self, rid: ResourceId) -> Result<Rc<T>, Error> { self .index .get(&rid) .and_then(|rc| rc.downcast_rc::<T>()) .map(Clone::clone) .ok_or_else(bad_resource_id) }
pub fn get_any(&self, rid: ResourceId) -> Result<Rc<dyn Resource>, Error> { self .index .get(&rid) .map(Clone::clone) .ok_or_else(bad_resource_id) }
/// Replaces a resource with a new resource. /// /// Panics if the resource does not exist. pub fn replace<T: Resource>(&mut self, rid: ResourceId, resource: T) { let result = self .index .insert(rid, Rc::new(resource) as Rc<dyn Resource>); assert!(result.is_some()); }
/// Removes a resource of type `T` from the resource table and returns it. /// If a resource with the given `rid` exists but its type does not match `T`, /// it is not removed from the resource table. Note that the resource's /// `close()` method is *not* called. pub fn take<T: Resource>(&mut self, rid: ResourceId) -> Result<Rc<T>, Error> { let resource = self.get::<T>(rid)?; self.index.remove(&rid); Ok(resource) }
/// Removes a resource from the resource table and returns it. Note that the /// resource's `close()` method is *not* called. pub fn take_any( &mut self, rid: ResourceId, ) -> Result<Rc<dyn Resource>, Error> { self.index.remove(&rid).ok_or_else(bad_resource_id) }
/// Removes the resource with the given `rid` from the resource table. If the /// only reference to this resource existed in the resource table, this will /// cause the resource to be dropped. However, since resources are reference /// counted, therefore pending ops are not automatically cancelled. A resource /// may implement the `close()` method to perform clean-ups such as canceling /// ops. pub fn close(&mut self, rid: ResourceId) -> Result<(), Error> { self .index .remove(&rid) .ok_or_else(bad_resource_id) .map(|resource| resource.close()) }
/// Returns an iterator that yields a `(id, name)` pair for every resource /// that's currently in the resource table. This can be used for debugging /// purposes or to implement the `op_resources` op. Note that the order in /// which items appear is not specified. /// /// # Example /// /// ``` /// # use deno_core::ResourceTable; /// # let resource_table = ResourceTable::default(); /// let resource_names = resource_table.names().collect::<Vec<_>>(); /// ``` pub fn names(&self) -> impl Iterator<Item = (ResourceId, Cow<str>)> { self .index .iter() .map(|(&id, resource)| (id, resource.name())) }}