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a Deno port of node-signalr

deno-signalr

A SignalR client for Deno

  • ✅ Supports ASP.net
  • ✅ Written in TypeScript
  • ✅ Supports custom queries and headers
  • ✅ Lots of TSDoc integration
  • ✅ Asynchronous
  • ❌ Does not support ASP.net Core

Credits

License

MIT

Dependencies

  • Evt
    • Used for Event Emitters
  • Custom Socket
    • Used for custom headers on WebSockets

Node and Browser Compatibility

This module is compatible with the browser, but not with Node.

To use with Node:

  • Shim https://deno.land/x/evt@v1.10.2/mod.ts to use npm evt instead. (not tested)
  • Shim https://deno.land/x/deno_signalr@v0.4.0/src/custom_socket/WS.ts to use npm WS instead. (not tested)

Documentation

NOTICE: This documentation is as of v0.4, usage may change drastically as it reaches v1

Importing

As like any other 3rd-party Deno module, it can be imported with the import statement to the mod.ts URL.

import * as SignalR from "https://deno.land/x/deno_signalr/mod.ts";

Creating a client

Assuming that it has already been imported:

const MyClient = new SignalR.Client("https://localhost:8080/signalr", [
  "MyTestHub",
], {
  query: {
    MyOptionalQuery: "MyOptionalQueryValue",
  },
  headers: {
    MyOptionalHeader: "MyOptionalHeaderValue",
  },
  callTimeout: 5000,
  reconnectDelayTime: 5000,
});

This will create a new SignalR client instance with the parameters given.

new Client(string endpoint, Array<string> hubs[, ClientOptions options])

The ClientOptions interface is the following:

export interface ClientOptions {
  /**
   * The query parameters to add to the URL for all requests.
   */
  query?: Record<string, string>;
  /**
   * The headers for all requests.
   */
  headers?: Record<string, string>;
  /**
   * The timeout for calls in milliseconds.
   */
  callTimeout?: number;
  /**
   * The delay time for reconnecting to the socket in milliseconds.
   */
  reconnectDelayTime?: number;
}

Configuring a client

After creating the client, it can still be configured:

// Custom headers
MyClient.headers["MyOptionalHeader"] = "nyOptionalVHeaderValue";
// Custom query
MyClient.query["MyOptionalQuery"] = "MyOptionalQueryValue";
// Timeout for sending messages
MyClient.callTimeout = 10000; // 10s, default: 5000ms (5s)
// Delay time for reconnecting
MyClient.reconnectDelayTime = 2000; // 2s, default: 5000ms (5s)

Binding client events

deno-signalr takes advantage of the Evt module, which Client extends:

// Attach until dettached
// MyClient.$attach(SignalR.to(eventName), callback);
// Attach and then dettach after one time
// MyClient.$attachOnce(SignalR.to(eventName), callback);
MyClient.$attach(SignalR.to("connected", () => {
  console.log("SignalR in Deno Example: Connected");
}));
MyClient.$attach(SignalR.to("reconnecting", (connectionCount: number) => {
  console.log(
    `SignalR in Deno Example: Connecting... ${connectionCount} tries`,
  );
}));
MyClient.$attach(SignalR.to("disconnected", (reason: string) => {
  console.log(`SignalR in Deno Example: Disconnected, reason "${reason}"`);
}));
MyClient.$attach(SignalR.to("error", (error: SignalR.StandardError) => {
  console.log(
    `SignalR in Deno Example: Error, code: ${error.code}, message: ${
      typeof (error.message) === "string" ? error.message : "none"
    }`,
  );
}));

Binding a hub method

Bind callback to receive messages

MyClient.connection.hub.on("MyHub", "MyMethod", (message: unknown) => {
  console.log(
    `SignalR in Deno Example: New message from MyHub/MyMethod: ${message.toString()}`,
  );
});

void Hub.on(string hub, string method, function callback)

Call the method and return the values asynchronously

MyClient.connection.hub.call("MyHub", "MyMethod", "hi from SignalR in Deno!")
  .then((result: boolean) => {
    console.log(
      `SignalR in Deno Example: Sent message to MyHub/MyMethod success: ${result.toString()}`,
    );
  });

Promise<unknown> Hub.call(string hub, string method, unknown message)

Invoke the method without return values

MyClient.connection.hub.invoke("MyHub", "MyMethod", "hi from SignalR in Deno!");

void Hub.invoke(string hub, string method, unknown message)

Starting the connection

When ready to start the connection to the Hubs, start the client:

MyClient.start();

This will negotiate, start and connect with the hubs.

Promise<void> Client.start(number protocol = 1.5)

Ending the connection

When no longer needed, end the connection (if it exists):

MyClient.end();

void Client.end()