DenoDash
A Typescript-First utility library for Deno
Why yet another utility library?
I’ll be honest, I love Lodash in my node projects. Even though I could implment many of the features myself, it’s just convenient to have it all in a simple package that is pretty standard. But it’s not without it’s flaws, especially when going from Node to Deno.
Lodash was designed in a EMCA 3 kind of world, where things such as “filter” and “slice” were not yet part of the official Javascript prototype. Moving forward, there are a lot of utilities that a utility library can omit. Do we really need _.last when we can just write arr[arr.length - 1]? Or _.compact when we can just write arr.filter(x => !!x)?
Instead of importing Lodash into the new Deno ecosystem, I thought it was a good idea to write a new utility library - one designed from the ground up to work in the deno paradigm. That means typescript (with generics where possible) and stand-alone modules.
Goals of the project
- Every function can be imported independently, meaning that you don’t need to download the whole package for one utility. Just need “get”? Just get “get”!
- Full Typescript Support including generics. While generics are an advanced Typescript topic, the use of generics in a utility library will help with typechecking going forward and prevent nasty errors.
- Only provide what is missing from the core. Functions that can be trivially implmented or are already part of the prototype should be omitted; conversely, helpful utilities not available in other libraries might have a home here.
- Practically Functional. While mutation within the utility function is allowed, no utility function should ever mutate a parameter passed to it, returning only new variables. These functions will never change your inputs.
- Utility Types as well as utility functions - some function and object constructions are common enough that they can be implemented as named types. Comparator, Iteratee, Predicate, etc. These types are provided to extend the functionality of Typescript’s already good library of utility types (Partial, Required, et. al)
Changing the order
A pattern that I found in Lodash was often that the library offered many functions ending with the suffix “-by” or “-with” that took a function as the last parameter, iterating over the arguments provided until it hit a function. This made a lot of sense in the days before spread operators, but it seemed to me that it would be better to put the function first… or even better, create a curried function.
For example, lodash’s “intersectionBy” has the following syntax and examples:
// _.intersectionBy([arrays], [iteratee=_.identity])
_.intersectionBy([2.1, 1.2], [2.3, 3.4], Math.floor);
// => [2.1];
To me, it seemed like a better way to handle this would be:
// const intersectionBy = <T>(fn: Iteratee<T, any>) => (...arrays: T[][]): T[]
// or without the generics:
// intersectionBy = (fn: Function) => (...arrays: Array<Array<any>>) => Array<any>)
intersectionBy(Math.floor, [2.1, 1.2], [2.3, 3.2]);
// => [2.1]
At one point I considered using currying, but as this is a utility library, the inefficiency of closures in V8 makes a simple function the way to go for now.
Current High Priority Needs:
Debounce & Throttle
It can be difficult to test Debounce and Throttle, and I’m not 100% sure I got the implementation right. I’d like another pair of eyes on it if it’s possible, and some more tests.
Methods:
Currently Supported:
- array
- cartesianProduct
- chunk
- chunkIntoParts
- difference
- differenceBy
- differenceWith
- dropWhile
- dropWhileRight
- findLastIndex
- flatten
- flattenDeep
- flattenDepth
- fromPairs
- intersection
- intersectionBy
- intersectionWith
- lastIndexOf
- partition - Lodash lists this in “Collections”
- partitionBy - Lodash lists this in “Collections”
- shank - like Array.prototype.splice, but returns a new array rather than mutating the old one.
- union
- unionBy
- unionWith
- uniq
- uniqBy
- uniqWith
- unzip
- xor
- zip
- collection
- count
- countBy
- flatMapDeep
- flatMapDepth
- groupBy
- keyBy
- sample
- sampleOne
- shuffle
- sortBy
- function
- after
- before
- debounce
- defer
- memoize
- once
- overArgs
- throttle
- lang
- cloneDeep
- isEqual
- objects
- findKeys
- get
- invert
- mapObject
- omit
- pick
- types
- type Comparator
- type Iteratee
- type ObjectKey
- type Predicate
- type SortComparator
- type Transformer
- type ValueOrArray
- utils
- comparatorChain
- delay
- identity
- mergeSort
- randomOf
Roadmap
Refactor:
These methods are likely next to be implemented
- utils
- range
- uniqueId
- monad (refered to as “Seq” in lodash)
- monadify
- Monad.map
- Monad.tap
- Monad.value
- Monad.chain
- monadify
- types
- type Monad
- utils
- toPath
Proposed
These methods might be implemented, but they’re not high priority.
- array
- sortedIndex
- sortedIndexBy
- sortedIndexOf
- sortedLastIndex
- sortedLastIndexOf
- sortedUniq
- sortedUniqBy
- xorBy
- xorWith
- zipObject
- zipObjectDeep
- zipWith
- utils
- heapSort
- string
- camelCase
- capitalize
- deburr
- escape
- kebabCase
- lowerFirst
- padEnd
- padStart
- padSides
- snakeCase
- startCase
- unescape
- upperFirst
Will Not Implement
These are methods currently found in Lodash and/or Underscore which won’t be implemented. Most of them are already implimented natively in TS/EMCA 6.0. Some of them are trivial to impliment. (‘head(myArray)’, for example, can be replaced by ‘myArray[0]’). My guide to ‘triviality’ is that if it would take more characters to import the method from denoland than it would to re-create the function, it’s probably trivial.
However, I may have been overzealous in my trimming, if you think that one of these methods is needed, please create an issue.
- array
- compact
- concat
- drop
- dropRight
- fill
- findIndex
- first
- head
- indexOf
- initial
- nth
- pull
- pullAll
- pullAllBy
- pullAllWith
- pullAt
- remove
- reverse
- slice
- tail
- take
- takeRight
- takeRightWhile
- takeWhile
- unzipWith
- without
- collection
- each/forEach
- eachRight/forEachRight
- every
- filter
- find
- findLast
- flatMap
- includes
- invokeMap
- map
- orderBy
- reduce
- reduceRight
- reject
- size
- some
- date
- now
- function
- ary
- bind
- bindKey
- curry
- curryRight
- flip
- negate
- partial
- partialRight
- rearg
- rest
- spread
- unary
- wrap
- lang
- castArray
- clone
- cloneDeepWith
- cloneWith
- conformsTo
- eq
- gt
- gte
- isArguments
- isArray
- isArrayBuffer
- isArrayLike
- isArrayLikeObject
- isBoolean
- isBuffer
- isDate
- isElement
- isEmpty
- isEqualWith
- isError
- isFinite
- isFunction
- isInteger
- isLength
- isMap
- isMatch
- isMatchWith
- isNaN
- isNative
- isNil
- isNull
- isNumber
- isObject
- isObjectLike
- isPlainObject
- isRegExp
- isSafeInteger
- isSet
- isString
- isSymbol
- isTypedArray
- isUndefined
- isWeakMap
- isWeakSet
- lt
- lte
- toArray
- toFinite
- toInteger
- toLength
- toNumber
- toPlainObject
- toSafeInteger
- toString
- math
- add
- ceil
- divide
- floor
- max
- maxBy
- mean
- meanBy
- min
- minBy
- multiply
- round
- subtract
- sum
- sumBy
- number
- clamp
- inRange
- random
- objects
- assign
- assignIn
- assignInWith
- assignWith
- at
- create
- defaults
- defaultsDeep
- entries
- entriesIn
- extend
- extendWith
- findKey
- findLastKey
- forIn
- forInRight
- forOwn
- forOwnRight
- functions
- functionsIn
- has
- hasIn
- invertBy
- invoke
- keys
- keysIn
- mapKeys
- mapValues
- merge
- mergeWith
- omitBy
- pickBy
- result
- set
- setWith
- toPairs
- toPairsIn
- transform
- unset
- update
- updateWith
- values
- valuesIn
- string
- endsWith
- escapeRegExp
- lowerCase
- parseInt
- repeat
- replace
- split
- template
- toLower
- toUpper
- trim
- trimEnd
- trimStart
- truncate
- upperCase
- words
- utils
- attempt
- bindAll
- cond
- conforms
- constant
- defaulTo
- flow
- flowRight
- iteratee
- matches
- matchesProperty
- method
- methodOf
- mixin
- noConflict
- noop
- nthArg
- over
- overEvery
- overSome
- property
- proprtyOf
- rangeRight
- runInContext
- stubArray
- stubFalse
- stubObject
- stubString
- stubTrue
- times
Authors & Contributors
Right now, this is a solo project of Brian Boyko, but this is being opened up to contributions.
Changelog
This is still in pre-alpha, with fuller documentation and publishing to deno.land to come.