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x/denoflate/wasm/pkg/foras.js

WebAssembly port of Rust's flate2, a Rust implementation of Deflate, Gzip, and Zlib compressions
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let wasm;
const cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
let cachedUint8Memory0 = new Uint8Array();
function getUint8Memory0() { if (cachedUint8Memory0.byteLength === 0) { cachedUint8Memory0 = new Uint8Array(wasm.memory.buffer); } return cachedUint8Memory0;}
function getStringFromWasm0(ptr, len) { return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));}
const heap = new Array(32).fill(undefined);
heap.push(undefined, null, true, false);
let heap_next = heap.length;
function addHeapObject(obj) { if (heap_next === heap.length) heap.push(heap.length + 1); const idx = heap_next; heap_next = heap[idx];
heap[idx] = obj; return idx;}
let WASM_VECTOR_LEN = 0;
function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1); getUint8Memory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr;}
function isLikeNone(x) { return x === undefined || x === null;}
let cachedInt32Memory0 = new Int32Array();
function getInt32Memory0() { if (cachedInt32Memory0.byteLength === 0) { cachedInt32Memory0 = new Int32Array(wasm.memory.buffer); } return cachedInt32Memory0;}
function getObject(idx) { return heap[idx]; }
function dropObject(idx) { if (idx < 36) return; heap[idx] = heap_next; heap_next = idx;}
function takeObject(idx) { const ret = getObject(idx); dropObject(idx); return ret;}
function getArrayU8FromWasm0(ptr, len) { return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);}/*** @param {Uint8Array} input* @param {number | undefined} compression* @returns {Uint8Array}*/export function deflate(input, compression) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.deflate(retptr, ptr0, len0, !isLikeNone(compression), isLikeNone(compression) ? 0 : compression); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @param {number | undefined} compression* @returns {Uint8Array}*/export function zlib(input, compression) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.zlib(retptr, ptr0, len0, !isLikeNone(compression), isLikeNone(compression) ? 0 : compression); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @param {number | undefined} compression* @returns {Uint8Array}*/export function gzip(input, compression) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.gzip(retptr, ptr0, len0, !isLikeNone(compression), isLikeNone(compression) ? 0 : compression); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @returns {Uint8Array}*/export function inflate(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.inflate(retptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @returns {Uint8Array}*/export function unzlib(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.unzlib(retptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/*** @param {Uint8Array} input* @returns {Uint8Array}*/export function gunzip(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.gunzip(retptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v1 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v1; } finally { wasm.__wbindgen_add_to_stack_pointer(16); }}
/***/export class DeflateDecoder {
static __wrap(ptr) { const obj = Object.create(DeflateDecoder.prototype); obj.ptr = ptr;
return obj; }
__destroy_into_raw() { const ptr = this.ptr; this.ptr = 0;
return ptr; }
free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_deflatedecoder_free(ptr); } /** */ constructor() { const ret = wasm.deflatedecoder_new(); return DeflateDecoder.__wrap(ret); } /** * @param {Uint8Array} input */ write(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.deflatedecoder_write(retptr, this.ptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** */ flush() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.deflatedecoder_flush(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ read() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.deflatedecoder_read(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ finish() { try { const ptr = this.__destroy_into_raw(); const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.deflatedecoder_finish(retptr, ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }}/***/export class DeflateEncoder {
static __wrap(ptr) { const obj = Object.create(DeflateEncoder.prototype); obj.ptr = ptr;
return obj; }
__destroy_into_raw() { const ptr = this.ptr; this.ptr = 0;
return ptr; }
free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_deflateencoder_free(ptr); } /** * @param {number | undefined} compression */ constructor(compression) { const ret = wasm.deflateencoder_new(!isLikeNone(compression), isLikeNone(compression) ? 0 : compression); return DeflateEncoder.__wrap(ret); } /** * @param {Uint8Array} input */ write(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.deflateencoder_write(retptr, this.ptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** */ flush() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.deflateencoder_flush(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ read() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.deflateencoder_read(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ finish() { try { const ptr = this.__destroy_into_raw(); const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.deflateencoder_finish(retptr, ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }}/***/export class GzDecoder {
static __wrap(ptr) { const obj = Object.create(GzDecoder.prototype); obj.ptr = ptr;
return obj; }
__destroy_into_raw() { const ptr = this.ptr; this.ptr = 0;
return ptr; }
free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_gzdecoder_free(ptr); } /** */ constructor() { const ret = wasm.gzdecoder_new(); return GzDecoder.__wrap(ret); } /** * @param {Uint8Array} input */ write(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.gzdecoder_write(retptr, this.ptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** */ flush() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.gzdecoder_flush(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ read() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.gzdecoder_read(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ finish() { try { const ptr = this.__destroy_into_raw(); const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.gzdecoder_finish(retptr, ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }}/***/export class GzEncoder {
static __wrap(ptr) { const obj = Object.create(GzEncoder.prototype); obj.ptr = ptr;
return obj; }
__destroy_into_raw() { const ptr = this.ptr; this.ptr = 0;
return ptr; }
free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_gzencoder_free(ptr); } /** * @param {number | undefined} compression */ constructor(compression) { const ret = wasm.gzencoder_new(!isLikeNone(compression), isLikeNone(compression) ? 0 : compression); return GzEncoder.__wrap(ret); } /** * @param {Uint8Array} input */ write(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.gzencoder_write(retptr, this.ptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** */ flush() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.gzencoder_flush(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ read() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.gzencoder_read(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ finish() { try { const ptr = this.__destroy_into_raw(); const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.gzencoder_finish(retptr, ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }}/***/export class ZlibDecoder {
static __wrap(ptr) { const obj = Object.create(ZlibDecoder.prototype); obj.ptr = ptr;
return obj; }
__destroy_into_raw() { const ptr = this.ptr; this.ptr = 0;
return ptr; }
free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_zlibdecoder_free(ptr); } /** */ constructor() { const ret = wasm.zlibdecoder_new(); return ZlibDecoder.__wrap(ret); } /** * @param {Uint8Array} input */ write(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.zlibdecoder_write(retptr, this.ptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** */ flush() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.zlibdecoder_flush(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ read() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.zlibdecoder_read(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ finish() { try { const ptr = this.__destroy_into_raw(); const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.zlibdecoder_finish(retptr, ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }}/***/export class ZlibEncoder {
static __wrap(ptr) { const obj = Object.create(ZlibEncoder.prototype); obj.ptr = ptr;
return obj; }
__destroy_into_raw() { const ptr = this.ptr; this.ptr = 0;
return ptr; }
free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_zlibencoder_free(ptr); } /** * @param {number | undefined} compression */ constructor(compression) { const ret = wasm.zlibencoder_new(!isLikeNone(compression), isLikeNone(compression) ? 0 : compression); return ZlibEncoder.__wrap(ret); } /** * @param {Uint8Array} input */ write(input) { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); const ptr0 = passArray8ToWasm0(input, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; wasm.zlibencoder_write(retptr, this.ptr, ptr0, len0); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** */ flush() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.zlibencoder_flush(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; if (r1) { throw takeObject(r0); } } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ read() { try { const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.zlibencoder_read(retptr, this.ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } } /** * @returns {Uint8Array} */ finish() { try { const ptr = this.__destroy_into_raw(); const retptr = wasm.__wbindgen_add_to_stack_pointer(-16); wasm.zlibencoder_finish(retptr, ptr); var r0 = getInt32Memory0()[retptr / 4 + 0]; var r1 = getInt32Memory0()[retptr / 4 + 1]; var r2 = getInt32Memory0()[retptr / 4 + 2]; var r3 = getInt32Memory0()[retptr / 4 + 3]; if (r3) { throw takeObject(r2); } var v0 = getArrayU8FromWasm0(r0, r1).slice(); wasm.__wbindgen_free(r0, r1 * 1); return v0; } finally { wasm.__wbindgen_add_to_stack_pointer(16); } }}
async function load(module, imports) { if (typeof Response === 'function' && module instanceof Response) { if (typeof WebAssembly.instantiateStreaming === 'function') { try { return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) { if (module.headers.get('Content-Type') != 'application/wasm') { console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else { throw e; } } }
const bytes = await module.arrayBuffer(); return await WebAssembly.instantiate(bytes, imports);
} else { const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) { return { instance, module };
} else { return instance; } }}
function getImports() { const imports = {}; imports.wbg = {}; imports.wbg.__wbindgen_error_new = function(arg0, arg1) { const ret = new Error(getStringFromWasm0(arg0, arg1)); return addHeapObject(ret); }; imports.wbg.__wbindgen_throw = function(arg0, arg1) { throw new Error(getStringFromWasm0(arg0, arg1)); };
return imports;}
function initMemory(imports, maybe_memory) {
}
function finalizeInit(instance, module) { wasm = instance.exports; init.__wbindgen_wasm_module = module; cachedInt32Memory0 = new Int32Array(); cachedUint8Memory0 = new Uint8Array();

return wasm;}
function initSync(module) { const imports = getImports();
initMemory(imports);
if (!(module instanceof WebAssembly.Module)) { module = new WebAssembly.Module(module); }
const instance = new WebAssembly.Instance(module, imports);
return finalizeInit(instance, module);}
async function init(input) { if (typeof input === 'undefined') { input = new URL('foras_bg.wasm', import.meta.url); } const imports = getImports();
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) { input = fetch(input); }
initMemory(imports);
const { instance, module } = await load(await input, imports);
return finalizeInit(instance, module);}
export { initSync }export default init;