import { type RESTPostAPIGuildsJSONBody } from "https://deno.land/x/discord_api_types@0.37.37/v10.ts";
Properties
Voice region id
See https://discord.com/developers/docs/resources/voice#voice-region-object
base64 1024x1024 png/jpeg image for the guild icon
See https://discord.com/developers/docs/reference#image-data
Verification level
See https://discord.com/developers/docs/resources/guild#guild-object-verification-level
Default message notification level
See https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
Explicit content filter level
See https://discord.com/developers/docs/resources/guild#guild-object-explicit-content-filter-level
New guild roles
When using this parameter, the first member of the array is used to change properties of the guild's @everyone role. If you are trying to bootstrap a guild with additional roles, keep this in mind.
When using this parameter, the required id
field within each role object is an integer placeholder,
and will be replaced by the API upon consumption. Its purpose is to allow you to overwrite a role's permissions
in a channel when also passing in channels with the channels array.
See https://discord.com/developers/docs/topics/permissions#role-object
New guild's channels
When using the channels parameter, the position
field is ignored, and none of the default channels are created.
When using the channels parameter, the id
field within each channel object may be set to an integer placeholder,
and will be replaced by the API upon consumption. Its purpose is to allow you to create GUILD_CATEGORY
channels
by setting the parent_id
field on any children to the category's id field.
Category channels must be listed before any children.
See https://discord.com/developers/docs/resources/channel#channel-object
afk timeout in seconds, can be set to: 60
, 300
, 900
, 1800
, 3600
The id of the channel where guild notices such as welcome messages and boost events are posted
System channel flags
See https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags