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Module

x/gluten/mod.ts>WebGLShader

OpenGL bindings & WebGL API implementation for Deno.
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class WebGLShader
extends WebGLObject
import { WebGLShader } from "https://deno.land/x/gluten@0.1.4/mod.ts";

Can either be a vertex or a fragment shader. A WebGLProgram requires both types of shaders.