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x/grammy/convenience/session.ts

The Telegram Bot Framework.
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import { Context } from '../context.ts'import { MiddlewareFn } from '../composer.ts'import { debug as d } from '../platform.ts'const debug = d('grammy:session')
type MaybePromise<T> = Promise<T> | T
/** * A session flavor is a context flavor that holds session data under * `ctx.session`. * * Session middleware will load the session data of a specific chat from your * storage solution, and make it available to you on the context object. Check * out the * [documentation](https://doc.deno.land/https/deno.land/x/grammy/mod.ts#session) * on session middleware to know more, and read the section about sessions on * the [website](https://grammy.dev/plugins/session.html). */export interface SessionFlavor<S> { /** * Session data on the context object. * * **WARNING:** You have to make sure that your session data is not * undefined by _providing an inital value to the session middleware_, or by * making sure that `ctx.session` is assigned if it is empty! The type * system does not include `| undefined` because this is really annoying to * work with. * * Accessing `ctx.session` by reading or writing will throw if * `getSessionKey(ctx) === undefined` for the respective context object * `ctx`. */ session: S}/** * A lazy session flavor is a context flavor that holds a promise of some * session data under `ctx.session`. * * Lazy session middleware will provide this promise lazily on the context * object. Once you access `ctx.session`, the storage will be queried and the * session data becomes available. If you access `ctx.session` again for the * same context object, the cached value will be used. Check out the * [documentation](https://doc.deno.land/https/deno.land/x/grammy/mod.ts#lazySession) * on lazy session middleware to know more, and read the section about lazy * sessions on the * [website](https://grammy.dev/plugins/session.html#lazy-sessions). */export interface LazySessionFlavor<S> { /** * Session data on the context object, potentially a promise. * * **WARNING:** You have to make sure that your session data is not * undefined by _providing a default value to the session middleware_, or by * making sure that `ctx.session` is assigned if it is empty! The type * system does not include `| undefined` because this is really annoying to * work with. * * Accessing `ctx.session` by reading or writing will throw iff * `getSessionKey(ctx) === undefined` holds for the respective context * object `ctx`. */ session: MaybePromise<S>}
/** * A storage adapter is an abstraction that provides read, write, and delete * access to a storage solution of any kind. Storage adapters are used to keep * session middleware independent of your database provider, and they allow you * to pass your own storage solution. */export interface StorageAdapter<T> { /** * Reads a value for the given key from the storage. May return the value or * undefined, or a promise of either. */ read: (key: string) => MaybePromise<T | undefined> /** * Writes a value for the given key to the storage. */ write: (key: string, value: T) => MaybePromise<void> /** * Deletes a value for the given key from the storage. */ delete: (key: string) => MaybePromise<void>}
/** * Options for session middleware. */export interface SessionOptions<S> { /** * **Recommended to use.** * * A function that produces an initial value for `ctx.session`. This * function will be called every time the storage solution returns undefined * for a given session key. Make sure to create a new value every time, such * that different context objects do that accidentally share the same * session data. */ initial?: () => S /** * This option lets you generate your own session keys per context object. * The session key determines how to map the different session objects to * your chats and users. Check out the * [documentation](https://grammy.dev/plugins/session.html#how-to-use-sessions) * on the website about how to use session middleware to know how session * keys are used. * * The default implementation will store sessions per chat, as determined by * `ctx.chat?.id`. */ getSessionKey?: (ctx: Context) => MaybePromise<string | undefined> /** * A storage adapter to your storage solution. Provides read, write, and * delete access to the session middleware. * * Consider using third-party session middleware instead of rolling your own * implementation of this. * * The default implementation will store session in memory. The data will be * lost whenever your bot restarts. */ storage?: StorageAdapter<S>}/** * Session middleware provides a persistent data storage for your bot. You can * use it to let your bot remember any data you want, for example the messages * it sent or received in the past. This is done by attaching _session data_ to * every chat. The stored data is then provided on the context object under * `ctx.session`. * * > **What is a session?** Simply put, the session of a chat is a little * > persistent storage that is attached to it. As an example, your bot can send * > a message to a chat and store the ID of that message in the corresponding * > session. The next time your bot receives an update from that chat, the * > session will still contain that ID. * > * > Session data can be stored in a database, in a file, or simply in memory. * > grammY only supports memory sessions out of the box, but you can use * > third-party session middleware to connect to other storage solutions. Note * > that memory sessions will be lost when you stop your bot and the process * > exits, so they are usually not useful in production. * * Whenever your bot receives an update, the first thing the session middleware * will do is to load the correct session from your storage solution. This * object is then provided on `ctx.session` while your other middleware is * running. As soon as your bot is done handling the update, the middleware * takes over again and writes back the session object to your storage. This * allows you to modify the session object arbitrarily in your middleware, and * to stop worrying about the database. * * ```ts * bot.use(session()) * * bot.on('message', ctx => { * // The session object is persisted across updates! * const session = ctx.session * }) * ``` * * It is recommended to make use of the `inital` option in the configuration * object, which correctly initializes session objects for new chats. * * Check out the [documentation](https://grammy.dev/plugins/session.html) on the * website to know more about how sessions work in grammY. * * @param options Optional configuration to pass to the session middleware */export function session<S, C extends Context>( options?: SessionOptions<S>): MiddlewareFn<C & SessionFlavor<S>> { const getSessionKey = options?.getSessionKey ?? defaultGetSessionKey const storage = options?.storage ?? new MemorySessionStorage() return async (ctx, next) => { const key = await getSessionKey(ctx) let value = key === undefined ? undefined : (await storage.read(key)) ?? options?.initial?.() Object.defineProperty(ctx, 'session', { get() { if (key === undefined) throw new Error( 'Cannot access session data because the session key was undefined!' ) return value }, set(v) { if (key === undefined) throw new Error( 'Cannot assign session data because the session key was undefined!' ) value = v }, }) await next() // no catch: do not write back if middleware throws if (key !== undefined) if (value == null) await storage.delete(key) else await storage.write(key, value) }}
/** * > This is an advanced function of grammY. * * Generally speaking, lazy sessions work just like normal sessions—just they * are loaded on demand. Except for a few `async`s and `await`s here and there, * their usage looks 100 % identical. * * Instead of directly querying the storage every time an update arrives, lazy * sessions quickly do this _once you access_ `ctx.session`. This can * significantly reduce the database traffic (especially when your bot is added * to group chats), because it skips a read and a wrote operation for all * updates that the bot does not react to. * * ```ts * // The options are identical * bot.use(lazySession({ storage: ... })) * * bot.on('message', async ctx => { * // The session object is persisted across updates! * const session = await ctx.session * // ^ * // | * // This plain property access (no function call) will trigger the database query! * }) * ``` * * Check out the * [documentation](https://grammy.dev/plugins/session.html#lazy-sessions) on the * website to know more about how lazy sessions work in grammY. * * @param options Optional configuration to pass to the session middleware */export function lazySession<S, C extends Context>( options?: SessionOptions<S>): MiddlewareFn<C & LazySessionFlavor<S>> { const getSessionKey = options?.getSessionKey ?? defaultGetSessionKey const storage = options?.storage ?? new MemorySessionStorage() return async (ctx, next) => { const key = await getSessionKey(ctx) let value: Promise<S | undefined> | S | undefined = undefined let promise: Promise<S | undefined> | undefined = undefined let wrote = false let read = false let fetching = false Object.defineProperty(ctx, 'session', { get() { if (wrote) return value if (key === undefined) throw new Error( 'Cannot access lazy session data because the session key was undefined!' ) read = true return (promise ??= ((fetching = true), Promise.resolve(storage.read(key)).then(v => { if (!fetching) return value if (v === undefined) { v = options?.initial?.() if (v !== undefined) { wrote = true value = v } } else { value = v } return value }))) }, set(v) { if (key === undefined) throw new Error( 'Cannot assign lazy session data because the session key was undefined!' ) wrote = true fetching = false value = v }, }) await next() // no catch: do not wrote back if middleware throws if (key !== undefined) { if (read) await promise if (read || wrote) { value = await value if (value == null) await storage.delete(key) else await storage.write(key, value) } } }}
function defaultGetSessionKey(ctx: Context): string | undefined { return ctx.chat?.id.toString()}
class MemorySessionStorage<S> implements StorageAdapter<S> { private readonly storage = new Map< string, { session: S; expires?: number } >()
constructor(private readonly timeToLive = Infinity) { debug( 'Storing session data in memory, all data will be lost when the bot restarts.' ) }
read(key: string) { const value = this.storage.get(key) if (value === undefined) return undefined if (value.expires !== undefined && value.expires < Date.now()) { this.delete(key) return undefined } return value.session }
write(key: string, value: S) { this.storage.set(key, this.addExpiryDate(value)) }
private addExpiryDate(value: S) { const ttl = this.timeToLive if (ttl !== undefined && ttl < Infinity) { const now = Date.now() return { session: value, expires: now + ttl } } else { return { session: value } } }
delete(key: string) { this.storage.delete(key) }}