import { ShardManager } from "https://deno.land/x/harmony@v2.6.0/src/client/shard.ts";
Constructors
new
ShardManager(client: Client)Properties
Methods
private
processQueue(): Promise<void>connect(): Promise<ShardManager>
Launches all Shards
debug(msg: string): void
destroy(): void
enqueueIdentify(fn: CallableFunction): ShardManager
getShardCount(): Promise<number>
launch(id: number, waitFor?: GatewayEvents.Ready | "hello"): Promise<ShardManager>
Launches a new Shard