Momentum Framework
Momentum is an open-source framework for building enterprise server-side Deno applications in TypeScript. It provides the paradigms and design patterns to guide developers to create robust, scalable, and enterprise-grade applications. By focusing on a batteries-optional approach, Momentum provides a strong core that is easily extendable into a rich developer experience via dependency injection modules. While the framework is opinionated by design, this modular system aims to be unobtrusive and to allow developers to create abstraction layers over any codebase or third-party modules.
Getting Started
Deno
Momentum is built on Deno, a secure runtime for JavaScript and TypeScript. Follow the Deno installation guide at https://deno.land/
Using Momentum
Momentum is distributed as a set of packages on deno.land. To use Momentum, simply import the packages directly from deno.land
export { MvModule } from "https://deno.land/x/momentum/core/mod.ts";
@MvModule({})
class AppModule {}
Packages
- momentum/di - Momentum dependency injection
- momentum/core - Core framework, including module system, and decorators
- momentum/mvc - Module for creating MVC (Model-View-Controller) applications
- momentum/static-files - Module for serving static files from a Momentum application
- momentum/platform-oak - Oak Platform. Allows Momentum applications to run on top of Oak
Documentation
Visit https://momentumframework.org for detailed documentation.
Contributing
First, thank you for your interest in contributing! Momentum is an evolving framework, and there are still many features to be built. See our roadmap at https://momentumframework.org
Unit Tests
- The full test suite should be run before submitting your pull request.
- Tests covering areas of code that have changed should be included with your PR.
Code Formatting
deno fmt
should be run before submitting a PR.
Linting
deno lint
should be run before submitting a PR.
Documentation
Changes to a publicly exposed component should include TSDoc comments
Commit Message Guidelines
We have very precise rules over how our git commit messages can be formatted. This leads to more readable messages that are easy to follow when looking through the project history.
Commit Message Format
We follow the Conventional Commits specification. A commit message consists of a header, body and footer. The header has a type, scope and subject:
<type>(<scope>): <subject>
<BLANK LINE>
<body>
<BLANK LINE>
<footer>
The header is mandatory and the scope of the header is optional.
Any line of the commit message cannot be longer than 100 characters! This allows the message to be easier to read on GitHub as well as in various git tools.
Revert
If the commit reverts a previous commit, it should begin with revert:
,
followed by the header of the reverted commit. In the body it should say:
This reverts commit <hash>.
, where the hash is the SHA of the commit being
reverted.
Type
Must be one of the following:
- feat: A new feature
- fix: A bug fix
- docs: Documentation only changes
- style: Changes that do not affect the meaning of the code (white-space, formatting, missing semi-colons, etc)
- refactor: A code change that neither fixes a bug nor adds a feature
- perf: A code change that improves performance
- test: Adding missing tests
- chore: Changes to the build process or auxiliary tools and libraries such as documentation generation
Scope
The scope could be anything specifying the place of the commit change.
Subject
The subject contains succinct description of the change:
- use the imperative, present tense: “change” not “changed” nor “changes”
- don’t capitalize first letter
- no dot (.) at the end
Body
Just as in the subject, use the imperative, present tense: “change” not “changed” nor “changes”. The body should include the motivation for the change and contrast this with previous behavior.
Footer
The footer should contain any information about Breaking Changes and is also the place to reference GitHub issues that this commit Closes.
Breaking Changes should start with the word BREAKING CHANGE:
with a space
or two newlines. The rest of the commit message is then used for this.