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Module

x/neo/deps.ts

👩‍💻 Matrix and other math, accelerated by WebGPU
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import * as neo from "https://deno.land/x/neo@0.0.1-pre.0/deps.ts";

Functions

Right now, Deno just ignores WebGPU Validation Errors.. which make it very painful to debug WebGPU applications. So I hacked together a solution which modifies the InnerGPUDevice's pushError method.

Checks the endianess of your machine, returns true if little endian and false if big endian.