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Oasis

Bleeding edge object oriented Discordeno framework for creating bots Oasis is minimal by design and it does not ship any cache layer so you can implement your own

Oasis is written Fully in typescript

Efficient & Cross-platform

Oasis is based on Discordeno, a lightweight Discord library for building mostly big Discord bots Since Discordeno is cross platform Oasis ships a Node version by default which is a lot more bleeding-edge! npm install oasis-framework

Creating commands with Deno

Oasis makes it easier to write commands that work on both messages and interactions Oasis avoids the use inheriterance and prefers composition and middlewares

import { Argument, Command, Context } from 'oasis';

// define responses
const responses = [
    'It is certain',
    'It is decidedly so',
    'Without a doubt',
    'Yes, definitely',
    'You may rely on it',
    'Most likely',
    'Outlook good',
    'Yes',
];

@Command
class EightBall {
    readonly data = {
        name: `${responses.length}ball`,
        description: 'Ask the magic 8ball a question',
    };

    readonly aliases = ['ball'];

    @Argument('The question', true)
    declare question: string; // it works without 'declare' if you compile down to ES2020

    // get all options
    get options(): unknown[] {
        return [this.question]; // first argument in the command
    }

    async run(ctx: Context) {
        const question = ctx.options.getString(0) ?? ctx.options.getString('question');
        const response = responses[Math.floor(Math.random() * responses.length)];

        if (question) {
            await ctx.respond({ with: `Question: ${question} | Reply: ${response}` });
        }
    }
}

How make a simple middleware to execute commands

Oasis is minimal by design, so you can make your own Context class that suits your needs heres a minimal example of how to write a middleware (no typescript needed)

const PREFIX = '->';
const { interactionCreate, messageCreate } = bot.events;

bot.events.interactionCreate = (bot, interaction) => {
    if (interaction.user.toggles.bot) {
        interactionCreate(bot, interaction);
        return;
    }

    const ctx = new Context(PREFIX, bot, undefined, interaction);
    const commandName = ctx.getCommandName();

    if (!commandName) {
        return;
    }

    const [command] = commands.get(commandName) ?? [];

    if (command) {
        command.run(ctx);
    }

    interactionCreate(bot, interaction);
};

bot.events.messageCreate = (bot, message) => {
    if (message.isBot) {
        // forward the event
        messageCreate(bot, message);
        return;
    }

    // make sure to import Context from oasis
    const ctx = new Context(PREFIX, bot, message, undefined);
    const commandName = ctx.getCommandName();

    if (!commandName) {
        return;
    }

    const [command] = commands.get(commandName) ?? commands.get(commandAliases.get(commandName) ?? '') ?? [];

    if (command) {
        command.run(ctx);
    }

    messageCreate(bot, message);
};

Installation

Deno: deno cache https://deno.land/x/oasis/mod.ts Node: npm install oasis-framework

Useful resources

TODO’s:

  • adding more builders
  • make a CLI

Changelog:

2.0.0

  • Refactor the entire codebase
  • better support for Subcommands
  • Testing
  • 2 new contrib/ files
  • bug fix

1.6.X

  • hotfixes and new contrib file

1.5.X

  • new contrib file
  • bug fixes

1.4.X

  • remove the need for an id when instantiating a bot
  • add the OasisClient class
  • latest bleeding edge version of Discordeno (rc45)

1.3.X

  • remove dead code
  • latest bleeding edge version of Discordeno (rc39)

1.2.X

  • remove the logger plugin