class Bomb
extends BaseGameplayObject
import { Bomb } from "https://deno.land/x/remapper@3.1.2/src/note.ts";
Properties
Specifies an initial position the bomb will spawn at before going to it's unmodified position.
json: Json
Whether note gravity (the effect where notes move to their vertical row from the bottom row) is enabled.
Methods
importAnimation(animation: AnimationInternals.BaseAnimation)
Apply an animation through the Animation class.
push(fake?, clone?)
Push this bomb to the difficulty.