import { CollisionBuilderBase } from "https://deno.land/x/rimbu@1.0.2/hashed/mod.ts";
Properties
abstract
optional
_entries: List.Builder<E> | undefinedreadonly
entries: List.Builder<E>abstract
optional
source: undefined | { size: number; entries: List.NonEmpty<E>; forEach(f: () => void, state: TraverseState): void; }Methods
forEach(f: () => void, state?: TraverseState): void