Skip to main content
Deno 2 is finally here 🎉️
Learn more
Module

x/s3si/src/types.ts>StatInkPostBody

Export your battles from SplatNet to https://stat.ink
Go to Latest
type alias StatInkPostBody
import { type StatInkPostBody } from "https://deno.land/x/s3si@gui-v0.4.16/src/types.ts";
definition: { test?: "yes" | "no"; uuid: string; lobby:
| "regular"
| "bankara_challenge"
| "bankara_open"
| "xmatch"
| "splatfest_challenge"
| "splatfest_open"
| "private"
| "event"
; rule:
| "nawabari"
| "area"
| "hoko"
| "yagura"
| "asari"
| "tricolor"
; stage: string; weapon: string; result:
| "win"
| "lose"
| "draw"
| "exempted_lose"
; knockout?: "yes" | "no" | null; rank_in_team: number; kill?: number; assist?: number; kill_or_assist?: number; death?: number; signal?: number; special?: number; inked: number; medals: string[]; our_team_inked?: number; their_team_inked?: number; third_team_inked?: number; our_team_percent?: number; their_team_percent?: number; third_team_percent?: number; our_team_count?: number; their_team_count?: number; our_team_color?: string; their_team_color?: string; third_team_color?: string; our_team_role?: "attacker" | "defender"; their_team_role?: "attacker" | "defender"; third_team_role?: "attacker" | "defender"; our_team_theme?: string; their_team_theme?: string; third_team_theme?: string; level_before?: number; level_after?: number; rank_before?: string; rank_before_s_plus?: number; rank_before_exp?: number; rank_after?: string; rank_after_s_plus?: number; rank_after_exp?: number; rank_exp_change?: number; rank_up_battle?: "yes" | "no"; challenge_win?: number; challenge_lose?: number; x_power_before?: number | null; x_power_after?: number | null; bankara_power_before?: number | null; bankara_power_after?: number | null; fest_power?: number; fest_dragon?:
| "10x"
| "decuple"
| "100x"
| "dragon"
| "333x"
| "double_dragon"
; clout_before?: number; clout_after?: number; clout_change?: number; event?: string; event_power?: number | null; cash_before?: number; cash_after?: number; our_team_players: StatInkPlayer[]; their_team_players: StatInkPlayer[]; third_team_players?: StatInkPlayer[]; agent: string; agent_version: string; agent_variables?: Record<string, string>; automated: "yes"; start_at: number; end_at: number; }