Attributes
Includes Deno configuration
Repository
Current version released
a year ago
Dependencies
std
s3si.ts
Export your battles from SplatNet to stat.ink.
If you have used s3s, please see here.
Usage
Install deno
Run
deno run -Ar https://raw.githubusercontent.com/spacemeowx2/s3si.ts/main/s3si.ts [options]
Options:
--profile-path <path>, -p Path to config file (default: ./profile.json)
--exporter <exporter>, -e Exporter list to use (default: stat.ink)
Multiple exporters can be separated by commas
(e.g. "stat.ink,file")
--list-method When set to "latest", the latest 50 matches will be obtained.
When set to "all", matches of all modes will be obtained with a maximum of 250 matches (5 modes x 50 matches).
When set to "auto", the latest 50 matches will be obtained. If 50 matches have not been uploaded yet, matches will be obtained from the list of all modes.
"auto" is the default setting.
--no-progress, -n Disable progress bar
--monitor, -m Monitor mode
--skip-mode <mode>, -s Skip mode (default: null)
("vs", "coop")
--with-summary Include summary in the output
--help Show this help message and exit
- If it’s your first time running this, follow the instructions to login to
Nintendo Account. Your token will be saved to
profile.json
for future use.
- If you want to use a different profile, use
-p
to specify the path to the profile file.
Track your rank
Run
deno run -Ar https://raw.githubusercontent.com/spacemeowx2/s3si.ts/main/initRank.ts
to initialize your rank data. (You can also use-p
to specify the path to the profile file.)Then enter your current rank and rank point. For example:
S+0,300
. And the rank will be saved in theprofile.json
.After that, run
s3si.ts
, the rank point will be reported tostat.ink
.
profile.json
{
// cacheDir is the directory to store cache files
"cacheDir": "./cache",
// don't change this if you don't know what it is
"fGen": "https://api.imink.app/f",
// if you run with -e file, this is the directory to store exported files
"fileExportPath": "./export",
// the interval to check for new battles in monitor mode
"monitorInterval": 500,
// login token
"loginState": {
"sessionToken": "...",
"gToken": "...",
"bulletToken": "..."
},
// userLang will effect the language of the exported games to stat.ink
"userLang": "zh-CN",
"userCountry": "JP",
"statInkApiKey": "..."
}
Migrate from s3s
If you have used s3s
before, you can migrate your data to s3si.ts
by
creating a profile.json
file with the following contents:
{
"loginState": {
"sessionToken": "<session_token in your s3s' config.txt>"
},
"statInkApiKey": "<your stat.ink API key>"
}
Then run s3si.ts
, and it will work without login prompt.