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Module

x/shader_canvas/core/webgl_programs/shaders.ts

A rendering engine where you can write WebGL 2.0 shaders using custom tags.
Latest
import * as shaderCanvas from "https://deno.land/x/shader_canvas@v1.1.1/core/webgl_programs/shaders.ts";

Classes

This class implements the "load" function for the fragment shader. All other functionality is done by extending the ShaderCode class.

This class implements the "load" function for the vertex shader. All other functionality is done by extending the ShaderCode class.