import { Canvas } from "https://deno.land/x/skia_canvas@0.5.8/src/canvas.ts";
Canvas is an offscreen surface that can be drawn to.
Internally it uses Skia's SkSurface
and raster backend.
API is mostly compatible with the Web's OffscreenCanvas
API,
however we also have some non-standard methods such as save
.
Properties
Methods
Encode the canvas image into a buffer in specified format and quality.
Only for GPU backed: Flushes all draw calls, call before swap
Returns the Rendering Context of the canvas
Read pixels from the canvas into a buffer.
Resizes the Canvas to the specified dimensions
Save the canvas image to a file encoded in specified format and quality.
Quality is a factor between 0 and 100, where 100 is the best quality. It represents different factors for different formats.
Creates a data url from the canvas data