import { RepairService } from "https://deno.land/x/sptaki@1.2.0/services/mod.ts";
Constructors
Properties
Methods
Update repair kits Resource object if it doesn't exist
Get the bonus multiplier for a skill from a player profile
Ensure multiplier is between 1 and 0.01
Based on item, what underlying skill does this item use for buff settings
Calculate value repairkit points need to be divided by to get the durability points to be added to an item
Return an appromixation of the amount of skill points live would return for the given repairDetails
Check if item should be buffed by checking the item type and relevant player skill level
Should a repair kit apply total durability loss on repair
Add random buff to item
Chance to apply buff to an item (Armor/weapon) if repaired by armor kit
Add skill points to profile after repairing an item
Use trader to repair an items durability