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enum SkillTypes
import { SkillTypes } from "https://deno.land/x/sptaki@1.2.0/models/enums/SkillTypes.d.ts";

Members

ADVANCED_MODDING = "AdvancedModding"
AIM_DRILLS = "AimDrills"
ATTENTION = "Attention"
AUCTIONS = "Auctions"
BARTER = "Barter"
BEAR_AK_SYSTEMS = "BearAksystems"
BEAR_ASSAULT_OPS = "BearAssaultoperations"
BEAR_AUTHORITY = "BearAuthority"
BEAR_HEAVY_CAL = "BearHeavycaliber"
BEAR_RAW_POWER = "BearRawpower"
BOT_RELOAD = "BotReload"
BOT_SOUND = "BotSound"
CHARISMA = "Charisma"
CLEAN_OPS = "Cleanoperations"
COVERT_MOVEMENT = "CovertMovement"
CRAFTING = "Crafting"
ENDURANCE = "Endurance"
FIELD_MEDICINE = "FieldMedicine"
FIRST_AID = "FirstAid"
FREE_TRADING = "Freetrading"
HEALTH = "Health"
HEAVY_VESTS = "HeavyVests"
HIDEOUT_MANAGEMENT = "HideoutManagement"
IMMUNITY = "Immunity"
INTELLECT = "Intellect"
LIGHT_VESTS = "LightVests"
LOCKPICKING = "Lockpicking"
MAG_DRILLS = "MagDrills"
MELEE = "Melee"
MEMORY = "Memory"
METABOLISM = "Metabolism"
NIGHT_OPS = "NightOps"
PERCEPTION = "Perception"
PRONE_MOVEMENT = "ProneMovement"
RECOIL_CONTROL = "RecoilControl"
SHADOW_CONNECTIONS = "Shadowconnections"
SILENT_OPS = "SilentOps"
SNIPING = "Sniping"
STRENGTH = "Strength"
STRESS_RESISTANCE = "StressResistance"
SURGERY = "Surgery"
TASK_PERFORMANCE = "Taskperformance"
THROWING = "Throwing"
TROUBLESHOOTING = "TroubleShooting"
USEC_AR_SYSTEMS = "UsecArsystems"
USEC_DEEP_WEAPON_MOD = "UsecDeepweaponmodding_Settings"
USEC_LONG_RANGE_OPTICS = "UsecLongrangeoptics_Settings"
USEC_NEGOTIATIONS = "UsecNegotiations"
USEC_TACTICS = "UsecTactics"
VITALITY = "Vitality"
WEAPON_MODDING = "WeaponModding"
WEAPON_TREATMENT = "WeaponTreatment"

Also called Weapon Maintenance