import { AchievementController } from "https://deno.land/x/sptaki@1.2.0/controllers/AchievementController.d.ts";
Logic for handling In Raid callbacks
Constructors
new
AchievementController(logger: ILogger, databaseServer: DatabaseServer)Properties
protected
databaseServer: DatabaseServerprotected
logger: ILoggerMethods
getAchievements(sessionID: string): IGetAchievementsResponse
Get base achievements
getAchievementStatistics(sessionId: string): ICompletedAchievementsResponse
Shows % of 'other' players who've completed each achievement