import { HideoutController } from "https://deno.land/x/sptaki@1.2.0/controllers/mod.ts";
Constructors
Properties
Methods
Add generated scav case rewards to player profile
Add an inventory item to profile from a hideout area stage data
Upgrade wall status to visible in profile if medstation/water collector are both level 1
Get the "CounterHoursCrafting" TaskConditionCounter from a profile
Adjust scav case time based on fence standing
Take recipe-type production out of hideout area and place into player inventory
Handles generating case rewards and sending to player inventory
Find resource item in hideout area, add copy to player inventory, remove Item from hideout slot
Handle client/game/profile/items/moving HideoutCancelProductionCommand
Start production of continuously created item
Get quick time event list for hideout // TODO - implement this
Handle HideoutQuickTimeEvent on client/game/profile/items/moving Called after completing workout at gym
Handle client/game/profile/items/moving - HideoutImproveArea
Handle HideoutPutItemsInAreaSlots Create item in hideout slot item array, remove item from player inventory
Record a high score from the shooting range into a player profiles overallcounters
Handle HideoutScavCaseProductionStart event Handles event after clicking 'start' on the scav case hideout page
Handle HideoutSingleProductionStart event Start production for an item from hideout area
Handle HideoutUpgrade event Start a hideout area upgrade
Handle HideoutTakeItemsFromAreaSlots event Remove item from hideout area and place into player inventory
Handle HideoutTakeProduction event Take completed item out of hideout area and place into player inventory
Handle HideoutToggleArea event Toggle area on/off
Function called every x seconds as part of onUpdate event
Handle HideoutUpgradeComplete event Complete a hideout area upgrade