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class RepeatableQuestHelper
import { RepeatableQuestHelper } from "https://deno.land/x/sptaki@1.2.0/helpers/RepeatableQuestHelper.d.ts";

Constructors

new
RepeatableQuestHelper(
mathUtil: MathUtil,
jsonUtil: JsonUtil,
configServer: ConfigServer,
)

Properties

protected
configServer: ConfigServer
protected
jsonUtil: JsonUtil
protected
mathUtil: MathUtil
protected
questConfig: IQuestConfig

Methods

Get the relevant elimination config based on the current players PMC level

probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>